![]() ![]() Wilkinson provided the script, and Berry narrated as fictional wildlife documentary maker Don Keystone. On May 26, 2012, the company announced that Matt Berry and Dean Wilkinson were working on the game. On March 30, 2012, Team17 announced Worms Revolution with a completely new engine. The gameplay is based on the original 2D Worms games. ![]() There are also various customization options for changing worm appearances, match rules, weapon loadouts and stage appearances. The game features options for single player, multiplayer and online play. Finally, Heavies are slow moving, but have more powerful attacks and can take more damage. Scientists can produce better weapons and equipment and award the other worms on the team a health bonus when their turn comes around. Scouts are able to move and jump quicker and fall further before taking damage, but have less powerful attacks. Soldiers follow the standard template with all-round stats. Certain objects are also affected by physics, with certain abilities such as Telekinesis taking advantage of it.Īnother new addition to the series is the inclusion of four different classes Soldier, Scout, Scientist and Heavy. New weapons, such as the water pistol, also incorporate these water physics. Being covered will cause worms to slowly drown as opposed to instantly dying, though falling off the bottom of the stage will still cause instant death. By blowing up the environment, players can set loose this water and wash away opponents. Unlike previous games in which water was limited to the bottom of the stage, there are now several areas throughout the level where pools of water can be found. New to the game is a stronger emphasis on dynamic physics. The game is now presented in a 2.5D style, with the classic 2D gameplay presented with 3D visuals. Gameplay follows on the traditional gameplay of the series, in which teams of worms take turns to use a variety of weapons and items in order to eliminate the opposing teams. There are both single player and multiplayer modes with up to four players online or local hotseat. Like previous games in the series, gameplay is 2D and turn-based, but it is rendered with a new 3D engine. This version of the game was included as part of a promotional bundle alongside the PlayStation TV system. A PlayStation Vita version including all three previously released downloadable packs and titled Worms Revolution Extreme was released on October 8, 2013. An OS X version was released on June 6, 2013. It was released on PlayStation 3, Windows via Steam and Xbox 360 in October 2012. Worms Revolution is a 2D artillery turn-based tactics video game developed by Team17 and is part of the Worms series. Microsoft Windows, PlayStation 3 & Xbox 360 The objective of a traditional match or campaign mission is to defeat all opposing teams by killing their worms.PlayStation 3, PlayStation Vita, Windows, Xbox 360, OS X Worms can crawl and jump, as well as (when the appropriate items are available) swing by ninja-rope, parachute, teleport, and bungee. During a single turn, a team can only move one of its worms. Game play is turn-based, with each team moving in sequence (which is determined randomly) across two-dimensional terrain. It features a completely new graphics system, going for a cartoon style, which has remained for the rest of the series. These are among the basic weapons used to eliminate the opposing team(s) of worms. The game features the same premise as the original game, and involves controlling an army of worms and using a collection of eclectic weaponry such as bazookas, dynamite, grenades, cluster bombs, homing missiles, banana bombs and the infamous holy hand grenade. The player controls a team of up to eight worms in combat against opposing teams. Worms 2 is an artillery game, which is a subgenre of strategy game developed by Team17 as part of the Worms series. ![]()
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